These special cuffs are readily available for the constables to purchase, though their expense prevents them from being standard-issue.
The handcuffs possessed by PCs at the start of the campaign are nonmagic versions - though they do still contain …
Grappler's Plate Armor
A suit of armor bearing this enchantment was recovered from Nick Reder, one of [[:lorcan-kell | Kell's]] lieutenants. He was not able to use its properties on either Kida or Qiyet; they escaped his holds too quickly.
Coat of the Genteel Murderer
This was the coat worn by [[:lorcan-kell | Lorcan Kell]]. It's only as protective as the armor hidden inside it, so it was worn largely for appearances. Now, the stories of the late crime lord shrugging off a bullet fired at point blank range are starting …
These gloves appeared in the lodgings of constable [[:hugo | Von Gearkinson]] following the death of [[:ekossigan | Ekossigan]], along with a bowl of fruit and a note: "Don't eat us." It must have been some kind of appeasement after the fey witnessed him …
Steam Suit (completed)
These potions are house-ruled and may be strengthened or weakened by the GM following observation during play.
They're based on the Cryptspawn potion, which appeared in Mordenkainen's Magnificent Emporium, p90.